Episode 13 – September 6, 2007
We discuss PAX and Games Convention in Leipzeig, talk about eliminating the last bugs and polishing Ratchet & Clank Future: Tools of Destruction, discuss September's biggest PS3 release with its...
View ArticleEpisode 14 – September 20, 2007
We discuss more traveling for our hosts, talk about the final optimizations and polishing Ratchet & Clank Future: Tools of Destruction, answer your burning questions about the game (disc size,...
View ArticleEpisode 15 – October 4, 2007
We discuss Ratchet & Clank Future: Tools of Destruction going gold, what's going on around the office, what we've been playing, address some rumors, and Ted makes a cameo. In addition, we bring you...
View ArticleEpisode 16 – October 18, 2007
We discuss Ratchet & Clank Future: Tools of Destruction going gold, the wrap-party, and what we've been playing. In addition, we bring you a new mystery guest that you've been wanting for months,...
View ArticleEpisode 17 – October 30, 2007
We discuss Ratchet & Clank Future: Tools of Destruction being released, the commercial, and give you the very first details on Resistance: Fall of Man Patch 6. In addition, we give you a chance to...
View ArticleEpisode 18 – November 15, 2007
We discuss Ratchet & Clank Future: Tools of Destruction being released worldwide, announce the winners of the Ratchet & Clank fandom contest, and bring in Ted Price to talk about starting a...
View ArticleEpisode 19 – January 17, 2008
We discuss the announcement of Resistance 2 and the Game Informer cover story, introduce our new co-host, discuss MyResistance.Net happenings, and bring you a newly independent Mystery Guest. Plus...
View ArticleEpisode 20 – February 7, 2008
We discuss the announcement of Resistance 2 and the early design process, what's going on with multiplayer and reveal some info about how we're animating our characters. Also, interviews with Games...
View ArticleEpisode 21 – March 6, 2008
We chat about using motion-capture in Resistance 2, our new technology sharing initiative called Nocturnal, and news from the Game Developers Conference (GDC). In addition, we have two very rockin'...
View ArticleEpisode 22 – March 20, 2008
We chat about concept art for Resistance 2, and bring in concept artist Brian Yam for I Want Your Job. We also reveal the Resistance 2 logos (see the links below!). For multiplayer fans, we discuss our...
View ArticleEpisode 23 – April 3, 2008
We welcome our fourth chair and newest co-host, Community Manager Bryan Intihar to the show. We also chat about new tech for Resistance 2, plus what deadlines we're working towards. UI Designer Jake...
View ArticleEpisode 24 – April 17, 2008
We finish the podcast crossover with the Top Secret crew and bring in Brian Hastings to discuss last year's 10 Reasons the PS3 Wins the Console War, including the infamous "Wii Fad will Fade" comment....
View ArticleEpisode 25 – May 1, 2008
We pull ourselves away from Grand Theft Auto IV long enough to record this 25th episode of the Full Moon Show. We bring you the latest info on Resistance 2 and our demo in Europe next week. We also...
View ArticleEpisode 26 – May 15, 2008
As we are swamped here at Insomniac with travelling and press meetings, we bring you this abbreviated, but R2-Update Heavy episode of the Full Moon Show. We discuss our upcoming deadline for the...
View ArticleEpisode 27 – June 5, 2008
We discuss our announcement of the Insomniac Games North Carolina studio and talk with Chad Dezern and Shaun McCabe about heading up the new studio. We also discuss Spike TV's recent visit to the...
View ArticleEpisode 28 – June 19, 2008
We discuss the Resistance 2 gameplay footage that aired on Gametrailers TV and answer your questions about it. We also talk with High Impact's Lesley Mathieson about the recently released Secret Agent...
View ArticleEpisode 29 – July 3, 2008
In this special abbreviated pre-E3 edition of the podcast, we talk about the new Resistance 2 Gamepro cover story, pre-E3 madness at the office, and say goodbye to one of our co-hosts (for now). Plus...
View ArticleEpisode 30 – July 24, 2008
We discuss E3, give updates on Resistance 2 and Ratchet & Clank Future: Quest For Booty, and answer your questions about both. In addition, we have the guys from Sony Bend on to talk Resistance:...
View ArticleEpisode 31 – August 14, 2008
With Quest For Booty's release right around the corner (Aug. 21), we discuss the shenanigans that went down at our pirate-themed wrap party. And on the Resistance 2 front, Ratchet & Clank frontman...
View ArticleEpisode 32 – September 4, 2008
We talk about the reviews and fan reaction to Quest for Booty, and Brian gives his retrospective on the creation of the title, as well as what he might have done differently. And on the Resistance 2...
View ArticleEpisode 33 – September 18, 2008
We have a quick episode to update you on where Resistance 2 is at before we all run out to demo the game to the press! Hear the first details about what we are showing, reaction to the private beta,...
View ArticleEpisode 34 – October 2, 2008
In this audio themed episode, we bring in the composer of Resistance 2, Boris Salchow, along with Audio Director Paul Mudra and Sound Designer Dwight Okahara! In addition, you can hear a bunch of new...
View ArticleEpisode 35 – October 23, 2008
Marcus rejoins James and Bryan as they discuss finishing up Resistance 2, the public beta and make a special community announcement. Plus we have Todd Howard, Game Director on Fallout 3 at Bethesda...
View ArticleVideo: Episode 36 – November 20, 2008
Join us on our first-ever video podcast (and season finale), live from the Resistance 2 launch event at the Metreon in San Francisco, California. We talk about our favorite moments during the...
View ArticleEpisode 37 – May 21, 2009
The Full Moon show returns! James Stevenson, Bryan Intihar, and Brian Allgeier discuss the E3 prep for Ratchet & Clank Future: A Crack in Time. We also welcome Brian Fleming from Sucker Punch to...
View ArticleVideo: Episode 38 – June 15, 2009
Our first regular video podcast directly from the studio wraps up E3, and we talk about what games we loved, as well as some of the crazy questions we got asked. We also bring you exclusive footage of...
View ArticleEpisode 39 – July 2, 2009
We return and discuss our recent major deadline and what's going on with playtests of Ratchet & Clank Future: A Crack in Time. We also discuss what we'll be showing at Comic-Con and where you will...
View ArticleVideo: Episode 40 – July 30, 2009
The video podcasting continues with a very quick recap of what happened at Comic-Con. See all the folks Ratchet hung out with, exclusive footage from our party for the weapons contest, some video from...
View ArticleEpisode 41 – August 14, 2009
James and Bryan welcome back Ryan to the audio side of the Full Moon Show. Your three hosts discuss what's going on with Ratchet & Clank Future: A Crack in Time, as well as what you can expect to...
View ArticleEpisode 42 – September 2, 2009
The full gang is together for this brief show between game retail events and PAX in Seattle. We discuss the final push to gold on RCF:ACIT, and talk about some of the replay mode and skill point...
View ArticleVideo: Episode 43 – Sep 18, 2009
Join us on this episode of the Full Moon Show from the 2009 Penny-Arcade Expo in Seattle, WA. We bring you a look at what was going on at the showfloor with Ratchet, and some exclusive footage of Brian...
View ArticleEpisode 44 – October 1, 2009
Bryan and James are back with Insomniac Games senior writer TJ Fixman, and we welcome Paul Featherstone to the podcast for the first time. We talk about finishing Ratchet & Clank Future: A Crack in...
View ArticleEpisode 46 – November 19, 2009
We're back with the finale of Season 3! We look back over the development and reaction to Ratchet & Clank Future: A Crack in Time. We also talk about your reaction to the reviews and fan feedback,...
View ArticleBeyond the Game: Beekeeping
The Full Moon Show returns with the first episode of the Beyond the Game series, where we profile what Insomniacs do outside of work. This week, we talk to Environment Artist Steve Ratter who has a...
View ArticleMessage from Ted to our fans about our new partnership
Ted Price taped a special video message to you, our fans, to tell you about our new relationship with EA Partners to bring you a brand new franchise on the PlayStation 3 and Xbox 360. More
View ArticleVIDEO: Episode 49 – Girl With a Stick
During the development of Spyro: Year of the Dragon - Insomniac began concepting its first new IP for the PlayStation 2. The game was eventually cancelled, and Insomniac created Ratchet & Clank....
View ArticleFull Moon Show #50: The I-5 Session
After last week's popular first look at Insomniac's cancelled PS2 game, I-5/Girl with a Stick, The Full Moon Show brings you the rest of the session in audio format. Listen as Ted Price, Brian...
View ArticleFMS 51: RFOM Retrospective
The Full Moon Show is back with a very special episode looking at the history of Insomniac's best-selling PS3 launch title, Resistance: Fall of Man. Join Insomniac CEO and Founder Ted Price, Chief...
View ArticleFMS 52: RFOM Retrospective (audio)
This is the companion to FMS 51, an unabridged version of the retrospective discussion about Resistance: Fall of Man. The Full Moon Show is back with a very special episode looking at the history of...
View ArticleBeyond the Game: Drew Murray
Join us on the latest episode of the Full Moon Show for a new edition of Beyond the Game. This week, one of Insomniac's lead designers, Drew Murray, discusses his path into the game industry. From...
View ArticleEpisode 54 – September 08, 2010
The latest episode of the Full Moon Show is here, and was recorded live at the Penny-Arcade Expo on Sunday, September 5th, 2010. Listen in as we discuss the founding of the North Carolina studio, the...
View ArticleEpisode 55 – September 10, 2010
Here are some highlights from our panel at the Penny-Arcade Expo in Seattle where we had our very first demo of Ratchet & Clank: All 4 One! Special thanks to Adam Sessler for moderating and to all...
View ArticleEpisode 56 – September 17, 2010
It's Internapalooza 2010! Join our newest class of interns on a whirlwind tour of the Burbank office and catch a fleeting glimpse of the magical intern experience! More
View ArticleEpisode 57 – R2 Retrospective
This week on the Full Moon Show, we take a look back at the development and reaction to Resistance 2. Join President and CEO Ted Price, Lead Designer Drew Murray, Lead Multiplayer Designer Jake Biegel,...
View ArticleEpisode 58 – R2 Retrospective audio
Check out the latest episode of the Full Moon Show - the full hour of discussion as we looked back at Resistance 2 before the release of the Game Informer cover story on Resistance 3. Listen in as Ted,...
View ArticleEpisode 59 – December 29, 2010
During our PlayStation Blog takeover, we wanted to bring you a behind the scenes look at Resistance 3, what we’ve been doing the last two years and what the last year of development will bring us. We...
View ArticleEpisode 60 – Resistance 3 Update
Join senior community manager James Stevenson, creative director Marcus Smith, lead designer Drew Murray and senior designer Cameron Christian as they headline the 60th episode of the Full Moon Show....
View ArticleFull Moon Show – Mastodon
The guys from Mastodon stop by the Insomniac offices to talk Brutality Pack with Ted and James in this special video episode of the Full Moon Show. Check out this exclusive interview from Insomniac,...
View ArticleEpisode 62 – Outernauts Announcement
Join Community Lead James Stevenson, Chief Creative Officer Brian Hastings, Designer Rowan Belden-Clifford and Associate Community Manager Brandon Winfrey as they discuss Insomniac's latest game,...
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